4screen — In‑Car Commerce Platform

UI/UX Design · Automotive HMI · UX Research · Affinity Mapping · Flow Redesign · Visual Systems · Brand Integrations · Prototyping · Cross‑Functional Collaboration · Illustration & Infographics

Project Overview

4screen is an in‑car commerce platform that enables brands to integrate their services directly into vehicle infotainment systems. The product operates across multiple OEM environments, requiring scalable, accessible, and distraction‑safe interfaces adapted to different screen sizes, interaction patterns, and technical constraints.

Mock up made for pitching cooperation to business on Stellantis UI recreatinon

Note: Logos and brand references represent integrations designed within the 4screen platform, not direct employment by those brands.

Challenge

Designing for in‑car systems introduces unique constraints:

  • Strict automotive HMI and safety requirements

  • Fragmented infotainment ecosystems across OEMs

  • Limited user attention and interaction time

  • The need to balance brand expression with system consistency

The challenge was to create intuitive, scalable design solutions that work across different infotainment systems while maintaining usability, accessibility, and visual clarity.

My Role

I worked as a UI/UX & Visual Designer, collaborating closely with product managers, developers, marketing, business stakeholders, and OEM partners.

My responsibilities spanned research, system design, flow optimization, visual production, and concept development for both current and future integrations.

Design Contributions

Design Contributions

Brand Integration & Visual Systems
a man riding a skateboard down the side of a ramp
a man riding a skateboard down the side of a ramp
white concrete building during daytime
white concrete building during daytime
  • Designed and adapted branded UI components and transactional assets for integration within the 4screen platform

  • Translated external brand guidelines into infotainment-safe visual systems

  • Ensured visual consistency across OEM and platform constraints

UX Research & Experience Improvement
  • Conducted UX research and analyzed qualitative findings

  • Used affinity mapping to identify usability issues and opportunities

  • Identified UI/UX design debt and improved outdated flows

Product UI/UX for In‑Car Systems
  • Designed UI/UX assets optimized for in‑car screens and interaction models

  • Adapted layouts to multiple infotainment systems and screen formats

  • Applied accessibility and distraction‑reduction principles

Illustrations, Infographics & Visual Communication
  • Created custom illustrations and infographics to simplify complex product concepts

  • Supported onboarding and system understanding through visual storytelling

Advanced Concepts & Future Integrations
  • Developed integration concepts, including AR and 3D product experiences

  • Explored future‑facing interaction models with product and engineering teams

  • Collaborated with developers, product managers, business stakeholders, and OEM partners

  • Participated in solution‑finding discussions to improve user flows and scalability

Cross‑Functional Collaboration
Pitches & Product Presentations